

There are a million sweating guides on this forum, so I am not going to repeat all those guides, but suggest you read Viagrafalls guide, as it is particularly good and can be found HERE. The first step to making some money is to learn to sweat. Ok, here you are, in your OJ’s (orange clothes) fresh off the boat. Part one is from fresh off the ship, but any player at any level will be able to use these methods…(please note, I will tell you to do various things like using Mindforce – I will not be explaining how, as there are a dozen other guides available to tell you this sort of thing and I want to try keep this LONG guide as short as possible!) Okay, enough of the boring stuff, lets start to make some money. I will explain how it is possible later in the guide. If this were not the case this universe would cease to exist, as Mindark would be declared bankrupt. You will notice that the vast majority of advice I offer in these guides is about making money from the community, not Mindark… Before any flaming starts, I am not saying its impossible to profit regularly from hunting or mining etc, but I am saying it is very difficult for the average player to do so. Think about it, if the average player could easily make a profit from these activities, where would Mindark make their money? Always remember, any activity where the idea is to profit directly from Mindark themselves is purposely designed to be as difficult as possible for the player. –This one really irritates me, as the “universe” is specifically designed to prevent the “average” player from making money this way. Many people complain that they never profit hunting/mining. This process is called Depreciation or Appreciation of assets and has nothing to do with profits until you finally decide to sell the asset.Ģ. Of course in reality the investment may go up or down, for example, if CND is suddenly fitted with a Teleport to the surface, Hanger prices will drop like a stone, but if MA abolished decay on spacecrafts, you could expect to see the hanger prices rise. For example, lets say I buy a hanger for 20k, I do one flight and make 20 peds profit on that one flight. Person X has actually only got to do one single flight to make a profit as the value of the original investment is retained. The value of this investment may go up, or down, but let us assume for a moment that it retains its value. What has actually occurred is person X has made an investment. For example, you will see many threads on this forum discussing things like: Person X sent 20,000 peds on a hanger and they need to do X number of flights to get their money back… - This is not the case. Many people are under the impression if they buy an item, they have “spent” this money. Part 3 will be aimed at those people who want to make money, be it to buy all the uber gear or to make an IRL living from the game.įirstly, I want to get two common misconceptions out of the way which you need to know prior to attempting to undertake any of these guides.ġ.Part 2 will be aimed at those that have played for a while and deposited fairly regularly up to this point and have now decided they want to become self-sufficient in the game, no longer having to deposit in order to continue “normal” activities like hunting / mining or whatever you do for fun.the occasional hunt or mining trip) or top-up a small regular deposit. Part 1 will be aimed at new players – both non-depositors and those that can only deposit a small amount to get them started – the techniques I will explain can be used to profit, but it will be on a small scale, and realistically could only be used to fund “play” in the game on a semi-casual basis (e.g.As this is one of the most asked questions by both noobs and experienced players alike, I thought I would attempt to make a guide that should help if this is your chosen path in the Entropia Universe.Īs there are many different techniques and methods, as well as different scales of profit you can potentially make, I am going to split this guide into three parts.
